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The Rest In Pieces Online Gaming Team was founded in February 2000. This is a Private Server for [RIP] Members,Family and Friends..
Showing posts with label trap. Show all posts
Showing posts with label trap. Show all posts

Wednesday, February 15, 2012

Monster Condo Exterior



This is the exterior of the Monster Condo. It's designed to look like a giant mob spawner of all types.



art design and construction: catdarrow
materials: lotharbot, catdarrow, and a little help from d3jake, rickkent, and pretty much everyone else on the server at one time or another



Sunday, August 7, 2011

Monster Condo


A cross-sectional view

location: centered at x= -608 z= -1108. Accessible only underground via TomCat Ranch.
concept and design: andrewo_ and lotharbot
builders: lotharbot, catdarrow, andrewo_, _RIP_Rooster

This is an efficient monster killer and loot generator.


There are 28 levels, each shaped like this construction shot. Enemies spawn in the flat areas, wander into the water, and get pushed down the holes into small glass chambers...


... where they are killed, sometimes by the fall, and other times by the lava. All of the loot is pushed to the center of the room by water currents.


This is what it looks like if the center of the tower is invisible. The redstone torches provide an eerie glow on each level (viewable from the central glass-enclosed ladder).

Friday, April 8, 2011

Unnamed Tower 2



Another yet-unnamed tower made of wood and leaves.

Location: x=-450, z=-1500. Three rendering-lengths due east from TomCat Ranch.
Builder: catdarrow

This tower serves as a safe place to stay the night, featuring beds on the upper level (near cloud layer) and a water elevator all the way up and down. Like other towers of its type, it contains a complete set of adventuring equipment.



Beneath the tower is a skeleton-and-zombie drowning trap. A skeleton spawner sits just below the tower, and a waterfall pushes skeletons down into the zombie spawner below. The water flow pushes both zombies and skeletons into a trench they cannot escape from. Once they drown, their item drops flow out under the glass wall, where you can pick them up.

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